Technical Training Tips - Group 3 (20- 30)
Tips for Computer and Web Based Training
Note: All General Tips (1-11) as well as the Tips for Lecture and
Self-Paced Courses (12-19) apply to CBT courses.
Summary
Click Tip (below) to review entire tip.
Tip 20: Strive for stand-alone content, screen by
screen.
Tip 21: Design course navigation so that it is as intuitive
as you can make it.
Tip 22: Where possible, avoid automatically timed screen
changes, unless those changes are timed to follow an audio script.
Tip 23: Provide clues so that he learner will have some
idea of what will happen when they do something.
Tip 24: Select screen and text colors for a reason, and
use those colors consistently throughout the course.
Tip 25: Display the screen's relative location in the learning
event
Tip 26: Provide "resume" function
Tip 27: Don't let screen design compete with
learning
Tip 28: Be cautious of humor
Tip 29: Provide easy access to a glossary throughout the
learning event where applicable
Tip 30: Consider DazzlerMax....
Tip 20: Strive for stand-alone content, screen by
screen.
Try to design screen content to avoid having to use several screens to present
text on a single concept or thought. Many developers write material for screen
presentation just as they would for printed material. While the writing effort,
in this case is the same, the reading effort is altogether different.
In books, readers can easily scan previously read text on the page and even
flip backwards several pages without a major break in concentration. With
CBT screens, this becomes, for lack of more descriptive terms, a real pain
in the neck! Although providing an easy means for "backing up" is essential
to any CBT course, writing large amounts of text that spread the content
of a single subject over many screens is simply not a good idea. Reading
screen text (especially large amounts of it) is more difficult, for some
people, than reading printed material, especially for those who wear bifocals.
Minimize it where you can.
A good example of what not to do is this particular web site. I've presented
many ideas, or tips, on this site and they are all in text. If you have tried
to back up to review an idea or tip and then tried to get back to your original
place, you probably have some idea of what I'm talking about. Where your
course-media needs include sizable amounts of text, consider printed matter
as supplementary material for the course.
Tip 21: Design course navigation so that it is as intuitive
as you can make it.
Keep this in mind -- each time learners must think about what they have to
do next to move ahead in the course, they break concentration with content.
Make navigation and the structure of the course as transparent as possible
to the learner. For instance, such cues as "click NEXT to continue" are great
if you have a button labeled NEXT. That same cue is questionable if your
"next button" has only a right-pointing arrow.
Tip 22: Where possible, avoid automatically timed screen
changes, unless those changes are timed to follow an audio script.
An example of what-not-to-do is a silent screen where the designer want to
reveal points one at a time and chooses to do so with automatically timed
changes. There is absolutely no way to know the reading speed of the learner.
Here the learner is, midway on the first point and you pop on the second
point and distract attention. But that's not enough - the learner is midway
through the second point and here comes the third or maybe the forth point
popping on. Or even worse, situations that prompt learner's to say to themselves,
"this thing is as slow as molasses in January!"
Automatically timed screen changes can disrupt concentration. Don't do it.
Give the learner control over screen changes and presentation rate.
Tip 23: Provide clues so that he learner will have some
idea of what will happen when they do something.
For example telling learners such things as "Click Next to continue" is great.
But how about the situation where the next screen is the first screen of
test? In this situation, directions such as "Click Next to continue to the
section test" at least prepares the learner for what will happen next. Having
surprises when taking CBT courses can result in learner anxiety. Anxiety
is no friend of concentration. Consider potential learner anxiety with respect
to the course itself and design to reduce that type of anxiety as much as
possible. (Zero is a good and reasonable goal!)
Tip 24: Select screen and text colors for a reason, and
use those colors consistently throughout the course.
Much has been written about using colors in CBT and I won't even attempt
to cover all of that material here; there is simply too much. Just be sure
to devote sufficient attention to color choices when designing content for
CBT or WBT.
Tip 25: When applicable, display the screen's relative
location in the learning event so the learner has an idea of "how much more
before I'm finished with this section?"
Usually in either a CBT or WBT environment, learners may, at any time, look
for answers to questions such as "can I finish this assignment or lesson
before lunch?" In cases, where learners know they are one or two screens
from the end of a learning event, they may decide to complete the lesson
before lunch. If, on the other hand, they know they have been on the
lesson for a half an hour and are only half-way through the learning event,
they may decide to sign off the course and pick up where they left off -
after lunch. Unless you provide some guidance as to where learners
are within the learning event, decisions of this sort are essentially made
by a flip of the coin and may not be in the best interest of either the learner
or the learning event. I believe that continually having to make coin-flip
decisions can produce stress which is no friend of learning.
Tip 26: Provide "resume" function so that learners can
restart from where they were when they signed off.
Not having a restart built into learning events mean that learners must
essentially "start over" when the learning event is interrupted regardless
of the cause of that interruption. While lost time is an obvious result,
there also can be a degradation of attitude and a subsequent loss in learning.
Tip 27: Don't let the aesthetics of screen design compete
with the message of the learning event.
A fancy border and background may look great at a distance but make text
harder to read and small pictures more difficult to see. Don't let a zeal
to produce Rembrandts get in the way of good instructional material. If
you must rely on "bells and whistles" to maintain interest in your course,
it could be a sign that there are severe problems with the course itself.
Certainly, on the other hand, the lack of attention to screen aesthetics
can very well impede learning. Many teams have a graphic artist on
the team. That can either be a great asset or a great liability, depending
upon the viewpoint of the graphic artist. If a graphic artist has a
background in and an understanding of instructional design they will probably
be a great asset to the team. If all the graphic artist knows is how
to make pretty and catchy screens, then - - well, I think you get the picture.
Tip 28: Be cautious of humor.
Most humor is regional in nature. Keep in mind that what plays well in one
region may be completely offensive in another. There is a fine line between
humor and sarcasm. One elicits a smile, the other - anger. In most cases,
we can detect the difference because of the body language, facial expression,
or vocal inflection of the communicator. In a CBT environment, these
distinguishing characteristics are usually not available. As a result, a
comment intended as humor can be interpreted as sarcasm resulting in a combative
attitude that can get in the way of learning. Most folks do not do all that
well at learning when they're upset or angry. Don't let your course get between
your learner and the content!
Tip 29: Provide easy access to a glossary throughout the
learning event where applicable.
Will your CBT learning event introduce terms that may be new or have new
definitions to all or part of your audience? If so, consider using hyperlinks
to so that learners can display definitions of new terms when necessary.
In cases where it is reasonable to expect a term to be new to your entire
audience, define and explain the term when you first use it. However, in
cases where terms are new only to part of your audience, consider using a
hyperlink that pops up a definition only when the term is clicked.
Tip 30: Consider either DazzlerMax ....
This tip was removed because DazzlerMax has been taken off the market.
Summary of Tips for CBT and WBT
(Click to review entire tip.)
Click Tip (below) to review entire tip.
Tip 20: Strive for stand-alone content, screen by
screen.
Tip 21: Design course navigation so that it is as intuitive
as you can make it.
Tip 22: Where possible, avoid automatically timed screen
changes, unless those changes are timed to follow an audio script.
Tip 23: Provide clues so that he learner will have some
idea of what will happen when they do something.
Tip 24: Select screen and text colors for a reason, and
use those colors consistently throughout the course.
Tip 25: Display the screen's relative location in the learning
event
Tip 26: Provide "resume" function
Tip 27: Don't let screen design compete with
learning
Tip 28: Be cautious of humor
Tip 29: Provide easy access to a glossary throughout the
learning event where applicable
Tip 30: Consider DazzlerMax....
End of Tips for CBT and WBT
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